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MY WORK

Here you will find my work, most of these are projects from school (and because of that are usualy simpeler than my own projects) not all of them are finished but do show how i worked over the past years on school, im working on adding more sparetime projects.

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if you want to download github projects go to the github link below or tab above, if you want to download finished games go to the download games link below or the tab above.

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Duck Hunt VR

I have recently been playing the original duck hunt on the NES. And because I got an Oculus Quest 2 recently as well, I decided to remake...

Perlin noise testing

I recently started working on Perlin noise again, and got two results out of it, one is seen on the main page of my site and the other...

C64 basic game

made a game for the Commodore 64, it is programmed in BASIC. in the video it does say "syntax error in 19744" however this was a problem...

Sneaky Gamer project

for now the game only has 5 minigames, all played in random order. at first i made all mini games into their own scene (in order to make...

Raspberry Pi, Python

the plan was to look if someone entered a room, using some components I had laying around I made this in a few hours (mind that I have...

C# (lose) real-time strategy game

while the map is a mess the idea is there, the idea basically is you have two castles (one yours other is a CPU) on screen (shown with...

Unity mutliplayer using Photon PUN 2

The first two pictures are for connecting to the server and room, currently you can't create a custom room but its an easy fix if I even...

Unity C# PathFinding demo

on the right is what the player sees and on the right is what the program sees. the whole map (or the part that is given to the program)...

Unity C# PathFinding code

the goal of this part of the code is to create a grid, reset the grid and get a new end position

VR project controller

the program sends a raycast every so often, this program was made for a VR project to select and press buttons in the game world

mobile game 2019 work in progress

working on a mobile game spikes move to the player and you doge them by moving your finger over the screen, to get points you get into a...

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